Torna takes place hundreds of years before the main events of Xenoblade Chronicles 2, which itself is only remotely connected to the plot of the original Xenoblade Chronicles, and none of these games is connected to the plot of Xenoblade Chronicles X. As such, I am going to be very careful about describing this game’s plot so as not to reveal those plot details. In addition, players playing this game before Xenoblade Chronicles 2 will find some of that game’s plot points spoiled by what happens in this game, and fairly early on too. It can technically be played on its own, without having played any of the previous games in the Xenoblade series, but that’s probably inadvisable - while players need not have played any other game to enjoy Torna in its own right, much of this game’s plot will likely not have the same impact if players have not first played Xenoblade Chronicles 2. This game is offered in two different forms - either as expansion content for Xenoblade Chronicles 2, or as a separate, self-contained title in its own right. Xenoblade Chronicles 2: Torna is a fairly curious entry in the Nintendo Switch library, for multiple reasons. Xenoblade Chronicles 2: Torna ~ The Golden Country
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